Labels

*ORA 14 Forms of Fun 2013-14 2014 360 degree videos 5 Myths Of Game-based Learning ACH activism ADVAT agent network al Qaeda Alumni Amanda Palmer American Nuclear Society AML analysis analysis of competing hypotheses analyst Analyst's Cookbook analytic methods analytic techniques Angry Bird applied intelligence April fools Arab Spring Arbor Networks artificial intelligence assassination assignments asymmetric warfare attention attitudes augmented reality baking Banking Secrecy Act Bastion Bayes BBC bias biases big data bing Biometrics black swans blogging blogroll blogs Boston bombing Boston marathon Braid brainstorming Breckenridge BSA budget business Button Microscope calendar Call of Duty CAMS Canada card game careers careers in intelligence case officer CASOS casual games CentralDesktop Chechnya China Christmas CIA ciphers classroom exercises Clausewitz codes coffee cognitive bias cognitive biases collaboration collection collection management Competitive intelligence compliance conceptual modeling conference Congressional Budget Office conspiracy convergent thinking cooperative game correlations counterterrorism crime analysis Crimea critical minerals Critical thinking Crowdfunding crowdmap crowdmapping crowdsourcing Cthulhu Cthulhu vs. The Vikings CVTV cyber cyberthreat DAGGRE.org data analytics DDOS dea Decision Games Decision making decisionmaking Defense Language Institute dhs dia DICAS digital immigrant digital native divergent thinking diving doe dos drones DuckDuckGo e-international relations economics education education. conference Effectual reasoning Egypt elections Employment encryption ENTINT Entrepreneurial intelligence entrepreneurs Entrepreneurship Entry-level job epic 2014 epub espionage Ethan Zuckerman ethics Ethnolinguistics eurasia Eve Online experimental scholarship facebook faculty Fancy Hands Farmville FBI Fermi problems Fermi questions flow forbidden desert forecast Forecasting forecasting accuracy foreign language Foreign Service Institute Foursquare Free Syrian Army game Game based learning Game Genome Project game-based learning gamebook Games Games based learning Games for change festival gaming GEOINT Georgia Tech geospatial intelligence gerrymandering Global Intelligence Forum Google Google Translate grading graduate certificate graduate course Graduate school Gravity Models Great Firewall greg fyffe groups hardware heuristics hga hiring projection History Hnefatafl how to HUMINT Hunger Games IAFIE IARPA IMINT India INFORMAÇÕES inr integration intelligence Intelligence agency intelligence analysis Intelligence Analyst's Deck Of Cards intelligence collection Intelligence Community intelligence cycle intelligence in business Intelligence preparation of the battlefield intelligence process intelligence production intelligence studies intelligence theory Internet investigations IPB James Sanborn James Shelton Jane McGonigal Jen Stark Jigsaw Job hunting Job Search jobs John F. Kennedy John Stasko judgment july Kickstarter Kindle Kingdoms of Amalur Kriegspiel Kristan J. Wheaton Kryptos kwheaton Labels: Art Labels: Counterintelligence language languages law law enforcement law enforcement intelligence Learning Leksika Let's Kill The Intelligence Cycle liberal arts link list LinkedIn LKTIC Lord of The Rings Online macro photography MakeUseOf map mapping Mark Lombardi Market Intelligence MASINT Mass Effect MCIIS MCIIS Press Measurement Media Melonie K. Richey mental model Mercyhurst Mercyhurst Model methodologies mindmapping Minecraft Monopoly Moros murder Music Genome Project Myst National Post national security NCTC network analysis networking News NGA nominal group technique North Korea NoScript NOTICIAS NSA odni Online Open Source open source Intelligence organization original research Origins Game Fair OSINT OWS Pakistan pandemic Pandora passports pattern matching Pebble watch perspective PICL pintrest popplet Portal 2 post-mortem power laws pre-order Prediction prediction markets predictive market primary source Privacy privacyscore Problem solving professional development professionalism psychology questions Quickstarter Raph Koster rare earth Reader Recommended reading list Reality is Broken recession refugee crisis refugee population refugees request for information Resource resumes rfi Robert Heibel Role-playing game Roleplaying rolling pins Ronald Reagan ROTM Russia SAMs Games sandpiles Sankey diagram Saras Sarasvathy satellites Sculpture search Secrecy News secret sensors serious games Shippensburg Showdown SIGINT simulation SIRIUS social media social network analysis social networks Society for Effectual Action software Sources and Methods Games soviet union Spencer Vuksic spies spurious correlations spying Spymaster stanford AI course statistics strategic intelligence Strategic Minerals Strategy STRATINT Strawman structured analytic techniques Structured role-playing students survey Swayable symposium Syria tabletop games teaching techniques team building teams technology roadmap technology trends Terrorism textbooks Thanksgiving The Mind's Lie Theory of Fun thought experiment tips Tom Ridge Tor trade training translation travel tree treps Turkey TUTORIAIS Twitter UK Ukraine United States federal budget Upstart US IC US military USA Today USCG VAST Veterans' Day video vikings visual analysis visualizing intelligence voxy.com Wall Street Journal wargame Washington DC weekend What they know Widget wiki Wikipedia Words With Friends Work of art Yelp YouTube

The Media In 2014...From Predictions Made In 2004!

One of my favorite short films back in 2004 was one called "Epic 2014".  It was faux documentary that purported to report on the media scene in 2014.  It walks the viewer quickly through the history of the internet from Tim Berners-Lee up to 2004 (when the film was made) and then it begins to "report"/speculate about what the next ten years will hold.

If you haven't ever watched it or haven't watched it in awhile, take 8 minutes right now to take a look:



There is some silly stuff here (like Google-zon) and the video does not really hint at the rise of stuff like Facebook and Twitter (much less Instagram and Tinder...).

But the takeaway is an eerily prescient statement concerning the current state of the internet:
"At its best, edited for the savviest readers, [the internet] is a summary of the world - deeper, broader and more nuanced than anything available ever before.  But at its worst, and for too many,  [the internet] is merely a collection of trivia, much of it untrue, all of it narrow, shallow and sensational. But [the current state of the internet ] is what we wanted.  It is what we chose."
I don't know of anything that is quite this well done (or this insightful) about the future of the internet over the next 10 years (leave a comment if you do!) but I suspect that much of what we will be looking backwards at will involve new technologies like the one demonstrated in the 2 minute video below from Microsoft:



In case you are curious, the hardware and software capable of doing all this is coming to you next year.

0 Response to "The Media In 2014...From Predictions Made In 2004!"

Post a Comment